COMM 127 Industry Communications
You will practice fundamental employability skills related to oral and written communications. You will also practice employability skills related to working effectively with others. You will learn personal employability skills and the effect of attitudes and behaviours on a successful job search.
2.0
Credit Units
30.0
Lecture hours
Learning Method(s):
Lecture/Theory, Independent Study, Work Based Delivery, Prior Learning, Correspondence, Online/Blackboard
Equivalent Course(s):
BCOM 120
COMM 127A
COMM 185
COMM 187
COMM 191
COMM 193
COMP 102 Computer Foundations
The course provides an introduction to computer operating platforms, hardware and software applications, file management and using peripherals (including scanners and digital cameras). You will also become familiar with computer related terminology, file types, file formats and basic file management.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
DGTL 100 Digital Graphics Still Imaging
Your studies will focus on digital production techniques and processes for creating graphics and still images. The course content includes capture, creation, manipulation, compositing and digital delivery. The material you create may be integrated into a project or digital portfolio.
3.0
Credit Units
42.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
DGTL 101 Digital Audio
You will learn digital production techniques and processes for audio production and post-production. The course content includes recording, non-linear editing and mixing and delivery options and processes. The material you create may be integrated into a project or digital portfolio.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
DGTL 103 Digital Portfolio Development
You will learn what is required to create an interesting and effective digital portfolio.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Lecture/Lab
Prerequisites:
MULT 124 Minimum Grade of 60
and MULT 125 Minimum Grade of 60
and DSGN 103 Minimum Grade of 60
DGTL 104 Digital Presentations
You will learn how to develop and deliver digital presentations.
1.0
Credit Units
12.0
Other hours
Learning Method(s):
Lecture/Lab
Equivalent Course(s):
COMM 109
DGTL 105 Digital Video
You will learn digital production techniques and processes for digital production. The course content includes shot-list creation, camera operation and techniques, computer animation process, non-linear editing, output and delivery options and processes. The material you create may be integrated into a project of digital portfolio.
3.0
Credit Units
48.0
Other hours
Learning Method(s):
Lecture/Lab
Prerequisites:
DGTL 101 Minimum Grade of 60
DSGN 101 Design Principles
You will study basic design theory in the context of visual communications. You will learn about design tools and materials, and design processes (including critiques and drawing). Using the formal elements of design, you will develop practical design skills. A basic understanding of computer terminology and operations is necessary for successful course completion.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
Equivalent Course(s):
GAP 340
GRPH 260
DSGN 103 Web Page Design Principles
You will learn how to integrate the knowledge and skills from other courses to design, develop and test effective Web sites. You will also learn how to analyze and critique existing Web sites for effectiveness.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Online/Blackboard
Prerequisites:
GRPH 100 Minimum Grade of 60
and MULT 120 Minimum Grade of 60
DSGN 106 Interface Design
You will learn the basics of interface design. You will also practice creative problem solving by designing interactive environments.
3.0
Credit Units
38.0
Other hours
Learning Method(s):
Lecture/Lab, Online/Blackboard
Prerequisites:
DSGN 101 Minimum Grade of 60
EMPS 106 Employability Skills
You will learn good work habits, attitudes and behaviours commonly known as employability skills. You will apply these skills to all facets of your studies.
1.0
Credit Units
14.0
Other hours
Learning Method(s):
Lecture/Lab
GRPH 100 Graphic Elements
Your studies will focus on the graphic elements of type, format and image. You will analyze how graphic elements are used alone and in combination in design. You will apply these skills to create effective communication solutions.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Correspondence, Online/Blackboard
Equivalent Course(s):
GAP 340
Prerequisites:
DSGN 101 Minimum Grade of 60
GRPH 101 Computer Graphics
You will learn skills specific to creating vector and raster digital graphics. You will study a variety of techniques related to both creating original work and editing existing images.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
Prerequisites:
MULT 120 Minimum Grade of 60
MULT 120 Web Authoring
You will learn computer application programs used to prepare and edit graphics, text and animation for the Web. You will acquire knowledge and technical skills in the use of these programs to develop specific components for the Web. You will learn how to use basic HTML and Web authoring applications to create basic Web sites. A basic understanding of computer terminology and operations is necessary for successful course completion. Please contact the program for specific details.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
Equivalent Course(s):
GRPH 260
MULT 124 Intermediate HTML
You will develop intermediate HTML skills such as creating image maps, using frames, incorporating multimedia elements and adding interactivity. You will learn to create standards based websites with CSS layouts. You will apply these intermediate skills to a Web site project.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
Prerequisites:
MULT 120 Minimum Grade of 60
MULT 125 Introduction to Flash
You will learn how to use the basic components of the Flash software program. Using Flash's interface, drawing tools, animation and tweening, you will create and present a Flash project.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
Prerequisites:
MULT 120 Minimum Grade of 60
MULT 126 Web Development Essentials
Your studies will prepare you to set up, configure and administer various types of servers for the Web, develop data integrity and backup plans, and appreciate security considerations for Web sites. You will research and develop an e-commerce implementation plan.
3.0
Credit Units
45.0
Other hours
Learning Method(s):
Prior Learning, Online/Blackboard
Prerequisites:
MULT 120 Minimum Grade of 60
MULT 127 Intermediate Flash
Building on your existing Flash knowledge and skills, you will learn advanced Flash features (including ActionScript programming to increase interactivity and to develop non-linear presentations).
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Online/Blackboard
Prerequisites:
MULT 125 Minimum Grade of 60
MULT 129 Treatments, Storyboards and Scripts
You will learn the skills required to efficiently plan production by writing treatments, storyboards and scripts.
1.0
Credit Units
12.0
Other hours
Learning Method(s):
Lecture/Lab
MULT 130 Introduction to New Media
You will learn what new media are, their history, current trends and future possibilities.
1.0
Credit Units
15.0
Other hours
Learning Method(s):
Lecture/Lab, Online/Blackboard
Equivalent Course(s):
MULT 116
MULT 133 Project Development
You will practice the practical and theoretical skills needed to develop and design an interactive project.
2.0
Credit Units
24.0
Other hours
Learning Method(s):
Lecture/Lab, Online/Blackboard
CRWT 100 Creative Writing
The course provides an introduction to creative writing and fiction. You will learn how to write for print, video, CD-ROM and the Web. You will become aware of the central purposes of the various forms of creative writing and how writers shape language to communicate ideas and values.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
MULT 114 Introduction to JavaScript
You will learn the basics of programming in JavaScript and apply those skills to enhance Web pages. Your studies will include the examination and use of the programming model, programming concepts, events and event handlers, and variable methods. You will also study and use the Document Object Model and recognize browser and platform compatibility issues related to the use of JavaScript.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
Prerequisites:
MULT 124 Minimum Grade of 60
MULT 122 2D Animation
You will learn the theory and animation fundamentals of traditional animation. A focus is placed on learning the 12 basic principles of animation (including squash and stretch, timing, anticipation, arcs and slow in-out). You will create a short animation sequence as a final project.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
MULT 123 3D Computer Generated Graphics
You will learn the basics of 3D computer modeling and animation.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Lecture/Lab, Prior Learning, Online/Blackboard
Prerequisites:
MULT 120 Minimum Grade of 60
MULT 128 Advanced HTML
You will continue to expand your HTML skills as you learn to develop DHTML-based Web sites. You will acquire skills in Cascading Style Sheets, layers, form creation and JavaScript programming. You will use DHTML to provide animation and enhanced navigational structures for Web pages. You will also learn about the components of project proposals, develop a proposal and then develop the actual project.
4.0
Credit Units
60.0
Other hours
Learning Method(s):
Online/Blackboard
Prerequisites:
MULT 114 Minimum Grade of 60
and MULT 126 Minimum Grade of 60