| Code | Course Name/Description | Credits |
|---|
| COMM 127 | Industry Communications You will practice fundamental employability skills related to oral and written communications. You will also practice employability skills related to working effectively with others. You will learn personal employability skills and the effect of attitudes and behaviours on successful job search and career advancement. Credit Units: 2 Lecture Hours: 30 Equivalent Course(s): COMM 127A, COMM 187, COMM 191, COMM 193, JOBS 190, TCOM 120, TCOM 140 Learning Method(s): Prior Learning, Print Distance Individual, Independent Study, Lecture/Theory, Web CT/Blackboard, Work Based Delivery  | 2 |
| COMP 102 | Computer Foundations The course provides an introduction to computer operating platforms, hardware and software applications, file management and using peripherals (including scanners and digital cameras). You will also become familiar with computer related terminology, file types, file formats and basic file management. Credit Units: 3 Other Hours: 45 Learning Method(s): Prior Learning, Lecture/Lab  | 3 |
| DGTL 100 | Digital Graphics Still Imaging Your studies will focus on digital production techniques and processes for creating graphics and still images. The course content includes capture, creation, manipulation, compositing and digital delivery. The material you create may be integrated into a project or digital portfolio. Credit Units: 3 Other Hours: 42 Learning Method(s): Lecture/Lab  | 3 |
| DGTL 101 | Digital Audio You will learn digital production techniques and processes for audio production and post-production. The course content includes recording, non-linear editing and mixing and delivery options and processes. The material you create may be integrated into a project or digital portfolio. Credit Units: 3 Other Hours: 45 Learning Method(s): Lecture/Lab  | 3 |
| DGTL 103 | Digital Portfolio Development You will learn what is required to create an interesting and effective digital portfolio. Credit Units: 3 Other Hours: 45 Prerequisites(s): DSGN 103, MULT 124, MULT 125 Learning Method(s): Lecture/Lab  | 3 |
| DGTL 104 | Digital Presentations You will learn how to develop and deliver digital presentations. Credit Units: 1 Other Hours: 12 Equivalent Course(s): COMM 109 Learning Method(s): Lecture/Lab  | 1 |
| DGTL 105 | Digital Video You will learn digital production techniques and processes for digital production. The course content includes shot-list creation, camera operation and techniques, computer animation process, non-linear editing, output and delivery options and processes. The material you create may be integrated into a project of digital portfolio. Credit Units: 3 Other Hours: 48 Prerequisites(s): DGTL 101 Learning Method(s): Lecture/Lab  | 3 |
| DSGN 101 | Design Principles You will study basic design theory in the context of visual communications. You will learn about design tools and materials, and design processes (including critiques and drawing). Using the formal elements of design, you will develop practical design skills. A basic understanding of computer terminology and operations is necessary for successful course completion. Credit Units: 3 Other Hours: 45 Equivalent Course(s): GAP 340, GRPH 125, GRPH 260 Learning Method(s): Prior Learning, Lecture/Lab, Web CT/Blackboard  | 3 |
| DSGN 103 | Web Page Design Principles You will learn how to integrate the knowledge and skills from other courses to design, develop and test effective Web sites. You will also learn how to analyze and critique existing Web sites for effectiveness. Credit Units: 3 Other Hours: 45 Prerequisites(s): GRPH 100, MULT 120 Learning Method(s): Web CT/Blackboard  | 3 |
| DSGN 106 | Interface Design You will learn the basics of interface design. You will also practice creative problem solving by designing interactive environments. Credit Units: 3 Other Hours: 38 Prerequisites(s): DSGN 101 Learning Method(s): Lecture/Lab, Web CT/Blackboard  | 3 |
| EMPS 106 | Employability Skills You will learn good work habits, attitudes and behaviours commonly known as employability skills. You will apply these skills to all facets of your studies. Credit Units: 1 Other Hours: 14 Learning Method(s): Prior Learning, Lecture/Lab  | 1 |
| GRPH 100 | Graphic Elements Your studies will focus on the graphic elements of type, format and image. You will analyze how graphic elements are used alone and in combination in design. You will apply these skills to create effective communication solutions. Credit Units: 3 Other Hours: 45 Prerequisites(s): DSGN 101 Equivalent Course(s): GAP 340 Learning Method(s): Prior Learning, Lecture/Lab, Web CT/Blackboard  | 3 |
| GRPH 101 | Computer Graphics You will learn skills specific to creating vector and raster digital graphics. You will study a variety of techniques related to both creating original work and editing existing images. Credit Units: 4 Other Hours: 60 Prerequisites(s): MULT 120 Learning Method(s): Lecture/Lab  | 4 |
| MULT 114 | Introduction to JavaScript You will learn the basics of programming in JavaScript and apply those skills to enhance Web pages. Your studies will include the examination and use of the programming model, programming concepts, events and event handlers, and variable methods. You will also study and use the Document Object Model and recognize browser and platform compatibility issues related to the use of JavaScript. Credit Units: 4 Other Hours: 60 Prerequisites(s): MULT 124 Learning Method(s): Lecture/Lab, Web CT/Blackboard  | 4 |
| MULT 120 | Web Authoring You will learn computer application programs used to prepare and edit graphics, text and animation for the Web. You will acquire knowledge and technical skills in the use of these programs to develop specific components for the Web. You will learn how to use basic HTML and Web authoring applications to create basic Web sites. A basic understanding of computer terminology and operations is necessary for successful course completion. Please contact the program for specific details. Credit Units: 4 Other Hours: 60 Equivalent Course(s): GRPH 260 Learning Method(s): Prior Learning, Lecture/Lab, Web CT/Blackboard  | 4 |
| MULT 124 | Intermediate HTML You will develop intermediate HTML skills such as creating image maps, using frames, incorporating multimedia elements and adding interactivity. You will learn to create standards based websites with CSS layouts. You will apply these intermediate skills to a Web site project. Credit Units: 3 Other Hours: 45 Prerequisites(s): MULT 120 Learning Method(s): Prior Learning, Lecture/Lab, Web CT/Blackboard  | 3 |
| MULT 125 | Introduction to Flash You will learn how to use the basic components of the Flash software program. Using Flash's interface, drawing tools, animation and tweening, you will create and present a Flash project. Credit Units: 4 Other Hours: 60 Prerequisites(s): MULT 120 Learning Method(s): Prior Learning, Lecture/Lab, Web CT/Blackboard  | 4 |
| MULT 126 | Web Development Essentials Your studies will prepare you to set up, configure and administer various types of servers for the Web, develop data integrity and backup plans, and appreciate security considerations for Web sites. You will research and develop an e-commerce implementation plan. Credit Units: 3 Other Hours: 45 Prerequisites(s): MULT 120 Learning Method(s): Prior Learning, Web CT/Blackboard  | 3 |
| MULT 129 | Treatments, Storyboards and Scripts You will learn the skills required to efficiently plan production by writing treatments, storyboards and scripts. Credit Units: 1 Other Hours: 12 Learning Method(s): Lecture/Lab  | 1 |
| MULT 130 | Introduction to New Media You will learn what new media are, their history, current trends and future possibilities. Credit Units: 1 Other Hours: 15 Equivalent Course(s): MULT 116 Learning Method(s): Lecture/Lab, Web CT/Blackboard  | 1 |
| MULT 133 | Project Development You will practice the practical and theoretical skills needed to develop and design an interactive project. Credit Units: 2 Other Hours: 24 Learning Method(s): Lecture/Lab, Web CT/Blackboard  | 2 |
| Code | Course Name/Description | Credits |
|---|
| CRWT 100 | Creative Writing The course provides an introduction to creative writing and fiction. You will learn how to write for print, video, CD-ROM and the Web. You will become aware of the central purposes of the various forms of creative writing and how writers shape language to communicate ideas and values. Credit Units: 4 Other Hours: 60 Learning Method(s): Lecture/Lab  | 4 |
| MULT 122 | 2D Animation You will learn the theory and animation fundamentals of traditional animation. A focus is placed on learning the 12 basic principles of animation (including squash and stretch, timing, anticipation, arcs and slow in-out). You will create a short animation sequence as a final project. Credit Units: 4 Other Hours: 60 Learning Method(s): Lecture/Lab  | 4 |
| MULT 123 | 3D Computer Generated Graphics You will learn the basics of 3D computer modeling and animation. Credit Units: 4 Other Hours: 60 Prerequisites(s): MULT 120 Learning Method(s): Lecture/Lab  | 4 |
| MULT 127 | Intermediate Flash Building on your existing Flash knowledge and skills, you will learn advanced Flash features (including ActionScript programming to increase interactivity and to develop non-linear presentations). Credit Units: 4 Other Hours: 60 Prerequisites(s): MULT 125 Learning Method(s): Web CT/Blackboard  | 4 |
| MULT 128 | Advanced HTML You will continue to expand your HTML skills as you learn to develop DHTML-based Web sites. You will acquire skills in Cascading Style Sheets, layers, form creation and JavaScript programming. You will use DHTML to provide animation and enhanced navigational structures for Web pages. You will also learn about the components of project proposals, develop a proposal and then develop the actual project. Credit Units: 4 Other Hours: 60 Prerequisites(s): MULT 114, MULT 126 Learning Method(s): Web CT/Blackboard  | 4 |
You must take two of the Elective courses above. As well, you are required to take
only one of the following two Core courses: PROJ 101, WORK 106.